I don't play the points game, I use a cashback card.
I use a cashback card, because most merchants will charge me the same regardless of payment method, and getting a 4% discount (+ time value of money) is the lowest cost to me. If I use some other payment method, the merchant may keep more of the transaction amount, and that's great for them, but it doesn't improve my customer experience. If interchange fees are strictly capped and cashback cards disappear, I wouldn't be upset; but while they're here, I'm incentivized to use them... following economic incentives while doing economic transactions seems like the right thing to do?
4) Video games can't compete with tiktok/insta. The attention economy is limited, without more players or more spending in the market, its not as sustainable to create more video games
I was talking to a guy who did hollywood financing- when you get a 40% tax credit from the national level plus a 3 mil tax break at the state level producers will gladly shift production especially when the financial realities of film are pretty tough
Fyi based on what people are saying on twitter, seedance 2.5 is ~2x as expensive. For a 30 second generation at dreamina it costs 1440 credits or around $15
I was trying to get at that its 2x more expensive for businesses, and personally I dont think 2.5 is worth double the variable cost. At least initially
Wait, but you compare the cost of animated show or a movie which is in its final, acceptable quality!
The cost of that $15 per 30sec is NOT FINAL - you'll pretty much end up deciding you want another take - either due to some inconsistencies, non-physical movements, or anything else, which screams "that's fake".
So the cost is most probably much higher; how much higher? We don't really know, as there are virtually no acceptable shows created by that tool yet (until there is something I don't know about).
>> The cost of that $15 per 30sec is NOT FINAL - you'll pretty much end up deciding you want another take - either due to some inconsistencies, non-physical movements, or anything else, which screams "that's fake".
Thats true for grok and other models. You need to generate endlessly and cut endlessly and stitch them up together.
but for seedance you pretty much get stellar output which is extremely consistent in a single shot. Like there is a very good chance you will like what you see.
If you want something vague and generic and don't particularly care about the details, then maybe you can get want you want on the first try, but you'll likely just get what everyone would call "slop".
If you have something very specific in mind, then expect to spend several dozen generations before you get what you want, or something close to it, and then you may still have to spend more time making final adjustments manually in an image editor.
...and this is just for one image. I have not tried AI video production yet but I imagine it would involve considerably more effort.
$15/30s is $1800/hr, so assuming 1/10 generations are good, that's $18000/hr for final content. A few orders of magnitude below professional movies for sure, but still not trivial.
I felt like if I didnt spend $1 on something that was the equivalent of me spending $50 to get those same credit card points
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